Friday, October 19, 2007

GAMES AND INTERFACES

Hi Everyone,

Here is the first reading to get things rolling. I would like to stir up a good conversation about game design and game theory combined with non traditional interfaces. I will throw in some studies related to cognitive neuroscience and how different sensory input effects spatial processing/problem solving.

I am very interested in what generates meaningful play for different people and why gaming is so consuming for so many people. What constitutes an engaging game and why?

The first discussion is by Chris Crawford, The Art of Computer Game Design. Please read chapters 1, 2, 3, and 6 from this site.

http://www.vancouver.wsu.edu/fac/peabody/game-book/Coverpage.html

More coming soon.

Thanks,
Miguel

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